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多功能显示屏(MFD)幕后揭秘

原文:Introducing the Multi-Function Display: Behind the Scenes · SCS Software 官方博客 · 2026-06-12
本文为逐段对照翻译:中文译文在上,其下方灰色区块为英文原文。文中图片已转存到本站。


亲爱的 #BestCommunityEver,今天想与大家分享一个仍在开发中的功能抢先预览。它同时面向 Euro Truck Simulator 2 与 American Truck Simulator,内部名称为多功能显示屏(Multi-Function Display,MFD)。

Our #BestCommunityEver, today we'd like to share with you an early look at a feature currently in development for both Euro Truck Simulator 2 and American Truck Simulator, known internally as the Multi-Function Display (MFD).

多功能显示屏(MFD)宣传图

正如许多玩家所知,多年来两款游戏不断成长,陆续加入了新的系统、玩法功能、辅助功能、车辆选项与操控方式。这让玩家能以多种方式定制自己的体验,但也让玩家在路上需要管理的信息、快捷键与菜单逐渐增多。

As many of you know, over the years, both games have continued to grow with new systems, gameplay features, assists, vehicle options, and controls. While this has allowed players to tailor their experience in a variety of ways, it has also gradually increased the amount of information, shortcuts, and menus players need to manage on the road.

借助 MFD,我们的目标是提供一种更统一、更直观的方式,让玩家直接在游戏内访问车辆功能,既不必打断当前的体验,也无需记住几十个键位绑定。

With the MFD, our goal is to create a more unified and intuitive way to access vehicle functions directly in-game, without needing to interrupt your experience or remember dozens of key-binds.

MFD 游戏内界面总览

认识多功能显示屏

Introducing the Multi-Function Display

MFD 是一个游戏内界面,无论车内视角还是车外视角都可以打开。你可以通过它快速浏览各个分类与车辆系统,例如驾驶辅助、灯光控制、车辆调整、媒体功能、行程信息等等。

The MFD is an in-game interface accessible from both interior and exterior camera views. From there, you can quickly navigate through various categories and vehicle systems such as driving assists, lighting controls, vehicle adjustments, media functions, trip information, and more.

这项功能的主要目标之一,是减少玩家在访问车辆系统与信息时受到的打断。在大多数情况下,打开 MFD 不会暂停游戏,操作界面期间车辆操控仍会保持响应。

One of the main goals of this feature is to reduce interruptions while accessing vehicle systems and information. In most situations, opening the MFD will not pause gameplay, and vehicle controls will remain responsive during interaction.

与此同时,我们深知易用性与尽量减少分心有多重要。因此,在原型制作与测试阶段,我们的许多工作都集中在让这套系统用起来快速、清晰、舒适。我们还从现代车辆的界面设计中汲取灵感,力求做出更真实可信的菜单,同时保留对一些较为抽象的游戏设置的快捷访问,以方便玩家。

At the same time, we know usability and minimising distraction are extremely important. So, a lot of our work during prototyping and testing is focused on making sure the system feels quick, readable, and comfortable to use. We’ve also drawn inspiration from modern vehicle interfaces in an effort to create a more believable menu, while still keeping quick access to some of the more abstract gameplay settings for convenience.

MFD 分类导航操作演示

围绕易用性与可发现性打造

Designed Around Accessibility and Discoverability

这项功能背后的另一个重要目标,是可发现性。

Another important goal behind this feature is discoverability.

随着时间推移,ETS2 与 ATS 积累了大量功能与操控项,许多玩家可能始终没有发现或使用过。MFD 希望以更自然的方式呈现这些系统:把可用功能按所处情境集中展示,同时在菜单中直接标出对应的键位绑定。

Over time, ETS2 and ATS have accumulated a very large number of functions and controls that many players may never fully discover or use. The MFD is intended to help surface these systems more naturally by presenting available functions together in-context, while also displaying their related key-binds directly within the menu.

这并不意味着我们期待每位玩家一夜之间改变与游戏互动的方式。有些玩家更喜欢使用专用键位与肌肉记忆,这些方式仍将同样重要。我们更愿意把 MFD 看作额外的一层辅助,让操控车辆变得更轻松、更易上手,尤其是在两款游戏持续演进的过程中。

This does not mean we expect every player to suddenly change the way they interact with the game overnight. Some players prefer using dedicated key-binds and muscle memory, and those methods will continue to remain important. Instead, we see the MFD as an additional layer that can make operating your vehicle easier and more approachable, especially as both games continue to evolve.

MFD 菜单中的功能与键位绑定

在整个开发过程中,我们也在认真考虑不同的操控方案。MFD 的设计目标是同时支持键盘、鼠标、方向盘与手柄玩家,并提供可自定义的导航操作。

Different control setups are also something we are carefully considering throughout development. The MFD is being designed to support keyboard, mouse, wheel, and controller users alike, with customisable navigation controls.

延续近期的界面改进

Building on Recent Interface Improvements

长期以来,MFD 一直是我们愿景的一部分——改善游戏内整体驾驶界面,让车辆系统更易访问。与此同时,我们知道近期与界面相关的改动在社区中引发了大量讨论,你们的许多评论与观察也帮助塑造了我们内部关于“哪些地方仍可改进”的讨论。

The MFD has been part of a vision to improve the overall in-game driving interface and accessibility of vehicle systems for quite some time. At the same time, we know recent interface-related changes have sparked a lot of discussion within the community, and many of your comments and observations have helped shape internal conversations about where improvements can still be made.

这些持续的反馈已经为更新后的 Route Advisor(路线顾问)带来了多项新增内容。自它推出以来,我们先后加入了用于显示卡车、挂车与货物状况的 Damage Widget(损伤小组件)、用于追踪公司存款与收入的 Finances Widget(财务小组件),以及在 1.60 更新中加入、可查看当前运输任务详情的 Job Info Widget(任务信息小组件);以上每一项都可以单独隐藏。

This ongoing feedback has already led to several additions to the updated Route Advisor. Since its release, we have introduced a Damage Widget displaying truck, trailer, and cargo condition, a Finances Widget for tracking your company savings and income, and, with 1.60, a Job Info Widget with details about your current delivery, each of which may be individually hidden.

我们还在重做 Quick Info(快速信息)菜单,使其与其他游戏内界面更加统一,并更好地反映社区反馈。目前的方向是打造更简洁的布局,既不会遮挡视野,又能快速访问操控布局、小组件设置、拍照模式以及服务与调整等功能。与服务、调整相关的功能也正在整合进 MFD,玩家可以从任一界面访问它们。

We are also reworking the Quick Info menu to better align with other in-game interfaces and reflect community feedback. Our current direction is focused on creating a simpler layout that does not obstruct the view while still allowing quick access to functions such as the controls layout, widget settings, Photo Mode, and Services and Adjustments. Functions related to Services and Adjustments are also being integrated into the MFD, allowing players to access them from either interface.

重做中的 Quick Info 菜单与 MFD

单独来看,这些都是相对较小的新增内容,但它们属于一项规模更大、仍在持续推进的工作——改善驾驶过程中的易用性、信息获取与自定义体验。我们知道前方还有许多工作要做,也会在开发过程中继续探索更多改进与调整。

These are relatively small additions on their own, but they're part of a much larger ongoing effort to improve usability, information access, and customisation while driving. We know there is still more work ahead, and we are continuing to explore further improvements and adjustments throughout development.

这也是我们希望在开发较早阶段就开始分享这项功能的原因之一。

That is also one of the reasons we wanted to begin sharing this feature earlier in its development process.

仍在开发中

Still a Work in Progress

MFD 目前仍处于积极的原型制作阶段。虽然核心方向与功能已初具雏形,但随着我们进行更多内部测试、并在开发后期收集反馈,许多细节仍可能继续调整。

The MFD is still in active prototyping. While the core direction and functionality are already taking shape, many details may continue to evolve as we conduct further internal testing and gather feedback during later stages of development.

MFD 原型界面演示

我们对这套系统所开启的可能性感到非常兴奋——不仅是卡车,未来也可能扩展到其他车辆类型。

We are very excited about the possibilities this system opens up, not only for trucks, but eventually for other vehicle types as well.

一如既往,我们期待在功能最终交到大家手中时,听到你们富有建设性的想法。在那之前,希望你们喜欢这次对幕后开发内容的抢先了解。

As always, we look forward to hearing your constructive thoughts once the time comes to put the feature into your hands. Until then, we hope you enjoyed this early look at what is currently being worked on behind the scenes.

下次见,继续开卡车吧!

Until next time, keep on truckin'.

原文版权归 SCS Software 所有,本文为中文对照翻译,仅供学习交流。原文链接:blog.scssoft.com

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